UnityEngine.AvatarMask
class UnityEngine.AvatarMask
Fields and Properties:
- int humanoidBodyPartCount
 - int transformCount
 
Constructors:
- UnityEngine.AvatarMask.New()
 
Methods:
- bool GetHumanoidBodyPartActive(UnityEngine.AvatarMaskBodyPart)
 - void SetHumanoidBodyPartActive(UnityEngine.AvatarMaskBodyPart, bool)
 - void AddTransformPath(UnityEngine.Transform)
 - void AddTransformPath(UnityEngine.Transform, bool)
 - void RemoveTransformPath(UnityEngine.Transform)
 - void RemoveTransformPath(UnityEngine.Transform, bool)
 - string GetTransformPath(int)
 - void SetTransformPath(int, string)
 - bool GetTransformActive(int)
 - void SetTransformActive(int, bool)