UnityEngine.CharacterController
class UnityEngine.CharacterController
Fields and Properties:
- UnityEngine.Vector3 velocity
 - bool isGrounded
 - UnityEngine.CollisionFlags collisionFlags
 - float radius
 - float height
 - UnityEngine.Vector3 center
 - float slopeLimit
 - float stepOffset
 - float skinWidth
 - float minMoveDistance
 - bool detectCollisions
 - bool enableOverlapRecovery
 
Constructors:
- UnityEngine.CharacterController.New()
 
Methods:
- bool SimpleMove(UnityEngine.Vector3)
 - UnityEngine.CollisionFlags Move(UnityEngine.Vector3)